Date Released : 4 November 2010
Quality : VCDRip
Info : imdb.com/title/tt1774561
Starring : Fathir Muchtar, Kinaryosih, Ringgo Agus Rahman, Aji Idol, Jonny Iskandar
Genre : Comedy
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Senggol Bacok (2010)
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Thursday, January 13, 2011

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Heartbreaker (2010)
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Thursday, January 13, 2011
Date Released : 17 March 2010
Quality : DVDRip
Info : Heartbreaker (2010)
Starring : Romain Duris, Vanessa Paradis, Julie Ferrier, François Damiens
Genre : Comedy | Romance
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Sinopsis
Spoiler:
You could say Alex Lippi is a ladies'man but it is not true. Of course he has already wooed and charmed armies of women, young and less young, French and foreign. But Alex does it only on active service. Indeed he is appointed to break up undesired couplings. This time he must prevent a rich young lady from marrying an English millionaire. The girl is beautiful and the future husband a perfect match. Will he manage to accomplish this difficult mission?
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Prince of Persia: The Sands of Time (2010)
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Thursday, January 13, 2011
Date Released : 2010
Quality : DVDRip
Info : Prince of Persia: The Sands of Time (2010)
Starring : Jake Gyllenhaal, Gemma Arterton, Ben Kingsley, Alfred Molina
Genre : Action | Adventure | Fantasy | Romance
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Sinopsis
Spoiler:
It isn't often that a video game is so vivid, so involving...so enveloping, that it is looked on as a possible movie franchise on all those merits. Usually, just the action (Doom, Final Fantasy), or just the body (Lara Croft...Tomb Raider) or just some other one aspect makes for a great game, but an underwhelming movie. I had the pleasure of watching this movie in an early screening on Monday night, and it is definitely a step above and beyond the aforementioned videogames-turned-movies.
The hallmark from the very beginning of the Prince of Persia franchise (a primitive DOS programmed, side-scrolling adventure through a castle to rescue a locked-up princess) was not only having a great story, but telling it in such a way to keep the player in that world. This film, surprisingly enough, doesn't play out quite as closely to the video games as I had expected. Still, without spoiling either the games or this movie, I can say that it shows Jordan Mechner had full involvement in the movie. Many storytelling elements present in the "Prince of Peria: The Sands of Time" video game can be found here, and made for a very entertaining romp through the vast lands of Persia.
I would say that my main gripe is the under-use of parkour, the running/fighting style the Prince deploys in the video games. This is a hard gripe to substantiate though, because of how difficult parkour is to execute, let alone master, nonetheless I had expected something resembling the wall-running, banner-ripping moves seen in the "Sands of Time" video game trilogy. It's harder still to be too down on a little parkour, due to Disney's desire that this film would be the first in a Prince of Persia movie franchise, equal to or greater than the "Pirates of the Caribbean" movie franchise. Therefore, I await with anticipation the creativity that more parkour would bring to the stories this most agile Prince can tell.
The hallmark from the very beginning of the Prince of Persia franchise (a primitive DOS programmed, side-scrolling adventure through a castle to rescue a locked-up princess) was not only having a great story, but telling it in such a way to keep the player in that world. This film, surprisingly enough, doesn't play out quite as closely to the video games as I had expected. Still, without spoiling either the games or this movie, I can say that it shows Jordan Mechner had full involvement in the movie. Many storytelling elements present in the "Prince of Peria: The Sands of Time" video game can be found here, and made for a very entertaining romp through the vast lands of Persia.
I would say that my main gripe is the under-use of parkour, the running/fighting style the Prince deploys in the video games. This is a hard gripe to substantiate though, because of how difficult parkour is to execute, let alone master, nonetheless I had expected something resembling the wall-running, banner-ripping moves seen in the "Sands of Time" video game trilogy. It's harder still to be too down on a little parkour, due to Disney's desire that this film would be the first in a Prince of Persia movie franchise, equal to or greater than the "Pirates of the Caribbean" movie franchise. Therefore, I await with anticipation the creativity that more parkour would bring to the stories this most agile Prince can tell.
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